SenseGlove Nova 2

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- Order by 11:00 PM, Shipped the same day.
- Free shipping, from €75,-
- Specialized advice and installation help
- Rated 8.9 by 595 customers
Pros and Cons
- Enhanced Haptic Experience: The biggest advantage of the SenseGlove Nova 2 is the addition of haptic feedback in the palm of the hand. This gives you an even better sense of touch and grip when manipulating virtual objects, increasing the immersion and realism of your experiences.
- Active and Force Feedback: The Nova 2 combines active contact feedback and force feedback, allowing you to actually feel objects and perceive their size and weight. This ensures precise and immersive interaction in the virtual world.
- Individual Finger Tracking: Thanks to the ability to track each finger separately, the SenseGlove Nova 2 offers unprecedented precision when grabbing and manipulating objects. This increases accuracy and control, and opens the door to more complex virtual actions.
- Potential Compatibility Limitations: Depending on the platform or software used, there may be limitations regarding the compatibility of the SenseGlove Nova 2. It's important to check whether the product is compatible with the specific systems and applications you want to use.
- Physical Limitations: While the SenseGlove Nova 2 is designed with comfort and ergonomics in mind, wearing a glove for extended periods may cause some physical fatigue. Additionally, it may slightly limit the natural freedom of movement of your hands, which can be uncomfortable in some situations.
- For the implementation of SenseGlove Nova, it is recommended to contact our XR Tech Specialist.
What's in the box
- 2 x SenseGlove Nova gloves (left and right)
- 2 x Controller mounts
- 1 x Charging cables and adapter
- 1 x Travel Case
- 1 x User manual
Use Cases of the SenseGlove Nova 2
The SenseGlove Nova 2 is used in a variety of industries and applications. Discover below how companies and institutions are utilizing these haptic gloves to optimize their processes.
VR Training
The Nova 2 enables realistic training simulations, allowing users to practice physical actions without risks or high costs. Volkswagen implemented the SenseGlove Nova for training mechanics in the assembly of the Volkswagen T6 and T7.
Research and Teleoperation
Researchers and businesses use the Nova 2 to analyze hand movements and force sensors. A major technology company used the glove for teleoperation projects where users could remotely control a robotic hand.
Virtual Prototyping
Thanks to haptic feedback, designers and engineers can physically evaluate virtual prototypes, accelerating product development. Fraunhofer IEM optimized design and assembly processes with SenseGlove.
Marketing and Product Demonstrations
With the Nova 2, companies can create interactive product experiences. Procter & Gamble Health used the gloves to introduce customers to their products in an innovative way.
Medical Training
The Nova 2 is used for medical simulations, allowing professionals to practice complex procedures in a safe virtual environment. MedVR used SenseGlove for training purposes in healthcare.
Military Training
Military organizations train soldiers in virtual combat scenarios. Engineering & Computer Simulations (ECS) developed a virtual combat training environment for American soldiers with SenseGlove.
Space Training
NASA uses the Nova 2 for astronaut training in a virtual zero-gravity environment. This enables astronauts to practice complex tasks before they actually go into space.
Rehabilitation
SenseGlove is used in the medical sector for rehabilitation, where patients can regain motor skills through interactive therapies. Erasmus MC personalizes rehabilitation programs with SenseGlove.
Education
Educational institutions use the Nova 2 to offer students hands-on experience. Staffordshire University uses SenseGlove in educational programs for an immersive learning experience.
Industrial Simulations
Companies simulate industrial processes with the Nova 2, allowing employees to train safely and efficiently. Sandvik used the gloves for training in maintenance procedures for mining trucks.
Culture and Entertainment
The Nova 2 is also used for interactive museum experiences and theme parks. Huaging and NCSIST developed an immersive cultural experience with the SenseGlove Nova 2.
Aviation Training
Airlines train their staff with SenseGlove for more realistic and safe scenarios. Emirates trains cabin crew with VR and haptics for a better learning experience.
Automotive
Car manufacturers train mechanics and develop vehicles in virtual environments. Volkswagen used the SenseGlove Nova for assembly training.
Human Interaction Research
Researchers study human interaction with virtual environments with the Nova 2. Staffordshire University discovered new ways to make history and education more interactive.
Robotics
SenseGlove is used in robotics for remote control and haptic feedback. Scientists experiment with this technology to make interaction with robots more natural.
SenseGlove Nova 2
Note: The SenseGlove Nova 2 is designed for professional applications such as VR training and research. Please verify compatibility with your VR system before making a purchase.
The SenseGlove Nova 2 is an advanced haptic glove that provides a new level of immersion in VR environments. By incorporating active contact feedback, users can feel virtual objects in the palm of their hand, facilitating natural and realistic interaction.
Key features of the Nova 2 include:
- Active contact feedback: A haptic strap applies pressure to the palm of the hand, making interactions with virtual objects feel lifelike.
- Force feedback: Magnetic friction brakes simulate the size and stiffness of objects, with a force up to 20N per finger, equivalent to the weight of a 2 kg brick.
- Vibrotactile feedback: Advanced actuators in the thumb and index finger deliver realistic vibrations for scenarios such as button clicks and impact simulations.
- Finger tracking: Sensors track the bending and stretching of the thumb, index, middle, and ring fingers, as well as the lateral movements of the thumb, for accurate hand movements in VR.
The Nova 2 is designed with comfort and ease of use in mind. Its sleek design and easy donning and doffing make it suitable for prolonged use. Moreover, swapping soft gloves for different sizes has been simplified, and mounting trackers for accurate motion tracking is now more user-friendly.
SenseGlove offers a specialized Academic Program for educational institutions and research centers wanting to use the Nova 2 for scientific purposes. This program provides academic users with access to special pricing and support to facilitate the implementation of haptic technology in educational and research environments. Please contact us for more information. A 20% discount is available for institutions that meet the requirements.
The SenseGlove Nova 2 is an advanced solution for professional VR training and research purposes.




